3 Video Games That Took Way Too Long To Make

June 7, 2022
By Avery
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While all of us here like to play video games, stream video games and even bet on the games that have betting opportunities (much like the cs2 betting), not all of us think about how the video games are made. Because simply, we play video games for fun. It’s the developers that know how things behind the scenes work.

Every developer knows that making a video game can take quite a bit of time and money. Especially if we’re talking about AAA titles. So, gaming fans are already accustomed to waiting days, months, and even years for the release of the game they are so eager to play. 

And even though some developers manage to launch their next big hit by the date that they have previously announced, there are many cases where the release date was pushed so many times that it caused different reactions from the gaming community. 

There can be many reasons why developing companies don’t manage to finish their games on time. It can be due to some technical issues, or even marketing ones, but the main reason why this happens is that developers have a hard time foreseeing how long it would take for them to finish the project especially when it’s in its early phases. Below, we’ll take a look at different games that hold a record when it comes to delaying the release date.

Resident Evil 4 – 6 years

For fans of the horror genre, there is no better game than Resident Evil. And some fans will stay so devoted to saying that this is the best game ever, even if they had to wait 6 years to be able to play it. Directed by Hideki Kamiya, Resident Evil 4 was first mentioned in 1999. However, the directing style of Kamiya didn’t agree with Resident Evil’s spirit, so they turned his project into a completely new game called Devil May Cry. Then, Shinji Mikami became the new director and it wasn’t until 2005 that fans were able to enjoy the terrifying content of another Resident Evil. 

Starcraft II – 7 years

Developing a AAA title is hard, but developing a AAA title that is a sequel to an already successful game is harder. And Blizzard managed to do this wonderfully with Starcraft II, even though it took them seven years to complete the project. However, fans of the first part of this real-time strategy had to wait even longer, since Blizzard started working on the sequel years after the first part was released. Starcraft II was first announced in 2007, but in 2008 Blizzard gave a statement that the game isn’t nearly done. After years of waiting, the fans were able to join Terrans, Zerg, or Protoss in 2010. Luckily for Blizzard, the many delays didn’t stop the game from receiving positive reviews worldwide. 

Diablo III – 11 years

Blizzard didn’t need much time to realize that Diablo II will need a sequel, and soon. So they started on the third part of this project in 2001, or just one year after the second part was released. However, players weren’t aware that any work has been done on Diablo III, until 2008. Everyone wondered why it took 11 years for Diablo III to be completed, and the answer was partially given by the game’s director Josh Mosqueira. He stated that the entire team was under a lot of pressure since they needed to make a game that would be a match to its predecessor. And this was something incredibly hard to do since Diablo II is still considered one of the best role-playing hack-and-slash games ever.